More on that later this week.įirst of all, I wanted to discuss the difficulty of playing the bad guys. Hearts of Iron IV might change that, with its cleverly streamlined factory operations and improved minor nations. Partly that's because it's a more guided experience, a game about a specific war rather than a historical sandbox and it's partly because of the micromanagement involved in production and resource chains. Hearts of Iron is the one Paradox grand strategy series that I've been unable to befriend.